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Side-projects , more games

Started by Prime_8, Jun 18, 2019, 06:55 am

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scifidude79

I'm sure you'll figure it out.

Prime_8

i round a way ..   it was processing a 1Km x 1Km  map as if it was just as small area. too much detail.
it was running out of ram on a 16GB rig.

so i lower the details to bake into the navmesh.

#23 is it working, but soo many details in navmesh

next, i got it better but it was still adding ocean floor ...

then i got it to stop adding ocean floor  and i could then expand it to the full3Km by 3Km map

it takes my old Ryzen 3 1200 and 16GB of ram 7 seconds to bake it now. It is itself a mesh that stays in the sceen. you can add shapes to it at run time, so like if i put in a tanker ship i could make it so the AI nav systems does not drive through the tankers

Prime_8

it wont need to be that  big for the game though .  as soem of that tilled edge is just for looks in game.
but i have not found an easy way to do it  but i don't think it's needed

scifidude79

I knew you'd figure out what was wrong with it. :)

Prime_8

Jun 24, 2019, 01:06 am #49 Last Edit: Jun 24, 2019, 01:09 am by Prime_8
got a bit more done .. moving to the motion of units.

https://youtu.be/653H2q4qcWk


but now i have to go to work.

Prime_8

ok watched some youtube videos/tutorials form some other coders and i now the basic idea of what i need to build to have  RTS  unit controls and basic AI movements with unit steering.

 ie thas where an item can seek, flee, wonder and the like .  and then a whole sets of ways to fix the funny issues asc. with those systems. The tuts were for 2D, but the systems is almost exactly the same especially as the ships only truly move in the 2d water surface.

so now i have about 4 to 6 pages of code to write now. lolol

scifidude79

Prime_8

haha I just did a new one



I have basic mouse selection and rough command issuing working. You can't select other team's boats.
the pathing is still very rough.

you can see the 2 team (purple-ish flags on mast)

select units have a green disk under them when selected for now.

scifidude79

scifieric

Very cool, Scott!  Although I admit to missing hearing your voice-over on your videos.  That was always nice to hear.
3DSciFi.com  Welcome!

Prime_8

Thanks, guys.  It's a bit noisy here right now.

Took a small break from code. Made one of the userBase meshes.

LOL but it's messing with blender LO .haha'
 I need to do more textures

scifidude79

Prime_8

Tanks guys 

base needs more texture work on teh top
selection outline on boats is animated,, its scrolls

Freak

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scifieric

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